Tyrannisaurus Rex

OMG did you say all of the planets!?

That‘s right, you will finally be able to survey for juicy deposits of minerals and other goodies, build infrastructure to harvest them, store them, process them and launch them into space. Build complex networks of facilities and fine tune them for optimal production. All in a very massive single shard sandboxy way as only EVE can provide. And it‘s not just the terran planets. It‘s ALL OF THEM. The gas giants, the lava planets, the ice worlds, the water worlds and even the elusive plasma planets. Each type with their unique properties. Maintaining facilities on gruesomely hostile planets will be tougher and more demanding, but the rewards may be so much more “onturning.”” – CCP tOrfifrans

And so the first dev blog on the next expansion for EVE Online is revealed.  Well a little bit anyway!  As is the norm for most dev blogs the gloss is all there – it’s great marketing for sure, but there’s precious little detail.  Not that should stop us from speculating a little as to what Tyrannis has in store for us.  Certainly the expansions title suggests a chance for capsuleers to become self appointed Tyrants, enslaving whole worlds to their capricious whim.

I’m all up for a splash of tyrannizing, but the dev blog also makes it clear that we cant expect a full on ground war this time around, which leaves me wondering what the expansion can actually bring?  Prior to Dominion a screen shot was floating around showing what appeared to be supply lines / structures of some description leading down to the surface of the planet – and I think we can expect something of this nature.  But are we just looking at ‘Moon Mining II – the return of the goop”?

Extra stuffs for the industrialists across EVE is certainly a long time coming and if, as is suggested, individuals will be able to claim and manage their own fiefdoms EVEs complex universe could become very interesting indeed.  I would hope there is at least a smattering of ‘population management’ involved rather than just ‘drop probe, set up mining facility, profit’.  Managing a political infrastructure and a series of resources could be quite entertaining, especially during those long nights when essentially not much is going on.

What’s not clear is if this new expansion will encompass all of EVE or just restricted areas of it (such as 0.0).  The latter might add an increased incentive for high sec players to venture out beyond the cosy confines of Empire, but such an approach is likely to be unpopular and draw accusations that we just seeing another passive income cash cow for the mega alliances.

For me the crux will be how scalable the industrial process actually is: will we see small to increasingly larger ‘planet suckers’ put in place or just OMGHITPOINTS stations that encourage yet more blobbing to remove?  It seems almost certain that CCP are laying at least the ground work here for DUST 514, their much anticipated (but tragically console only) FPS title.

The other encouraging news is the name shifting ‘EVE Gate’ (previoulsy COSMOS, and then ‘New Eden’) is also slated for the next expansion.  The chance to “be able to access your EVE Mail through a browser” is a much longed for feature for yours truly: EVE interaction at work? Yes please! Hopefully iphone type apps will swiftly follow.  The ‘holy grail’ of course would be to manage typical docked activities such as manufacturing and trade – which would almost certainly see me fired but at least with a grin on my face (and ISK in my wallet!).

So some nice flim flam from CCP and gratz to their marketing department but until we see some of this emerge onto Singularity all we can say for now is pure unleavened speculation.


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